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Commit 5e079f8c authored by Steve Green's avatar Steve Green Committed by Kanzuke
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Giant Cherry Pick Squash

- Fixed nameplate in startup message for MapRotate.
- Canceled End Of The Universe when no players are connected.
- Probably a fix for the following SC_Turret error that's probably caused by muting turrets. Probably
- Feckoff with your non-conforming variable naming styles.
- Removed needless table inserts/removes that were a remnant of FindNearbyPumps().
- Removed unclamped explosion from pumps getting ripped out of their sockets. Multiplied damage by 10 and made it piercing damage to make up for it.
- Fixed issue where gstorage pumps didn't know what player data to read from when only receiving an inbound connection.
- Added OnInboundConnect/Disconnect (and Outbound) event functions. TODO: Make event hooks for these.
- Removed unnecessary Disconnect() call from pump plugs preventing a connection brought down to one-way from working.
- The fuck out with your lack of whitespace (code cleanup).
- Made disconnecting plugs a whole lot less spazzy.
- Added Canister Recycler generator....
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