Skip to content
GitLab
Projects
Groups
Snippets
Help
Loading...
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
H
Hob-Radar4
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Operations
Operations
Incidents
Environments
Packages & Registries
Packages & Registries
Container Registry
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Hobnob
Hob-Radar4
Commits
30fc7898
Commit
30fc7898
authored
Jul 01, 2020
by
Hobnob
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
still figuring out how to get.. the async sauce
parent
d0a3e634
Changes
3
Hide whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
138 additions
and
7 deletions
+138
-7
Hob-Radar4/SocketServer.cpp
Hob-Radar4/SocketServer.cpp
+106
-0
Hob-Radar4/SocketServer.h
Hob-Radar4/SocketServer.h
+22
-0
Hob-Radar4/main.cpp
Hob-Radar4/main.cpp
+10
-7
No files found.
Hob-Radar4/SocketServer.cpp
View file @
30fc7898
#define _WINSOCKAPI_
#include <windows.h>
#include <ws2tcpip.h>
#include <iphlpapi.h>
#include <stdio.h>
#include "SocketServer.h"
#pragma comment(lib, "Ws2_32.lib")
SocketServer
::
SocketServer
()
{
int
sockfd
=
socket
(
AF_INET
,
SOCK_STREAM
,
0
);
this
->
ListenSocket
=
INVALID_SOCKET
;
WSADATA
wsaData
;
if
(
WSAStartup
(
MAKEWORD
(
2
,
2
),
&
wsaData
)
!=
0
)
{
printf
(
"WSAStartup Failed!"
);
return
;
}
struct
addrinfo
*
result
=
NULL
,
*
ptr
=
NULL
,
hints
;
ZeroMemory
(
&
hints
,
sizeof
(
hints
));
hints
.
ai_family
=
AF_INET
;
hints
.
ai_socktype
=
SOCK_STREAM
;
hints
.
ai_protocol
=
IPPROTO_TCP
;
hints
.
ai_flags
=
AI_PASSIVE
;
if
(
getaddrinfo
(
NULL
,
"27020"
,
&
hints
,
&
result
)
!=
0
)
{
printf
(
"getaddrinfo Failed!"
);
WSACleanup
();
return
;
}
this
->
ListenSocket
=
socket
(
result
->
ai_family
,
result
->
ai_socktype
,
result
->
ai_protocol
);
if
(
this
->
ListenSocket
==
INVALID_SOCKET
)
{
printf
(
"socket() Error: %ld
\n
"
,
WSAGetLastError
());
freeaddrinfo
(
result
);
WSACleanup
();
return
;
}
if
(
bind
(
this
->
ListenSocket
,
result
->
ai_addr
,
(
int
)
result
->
ai_addrlen
)
==
SOCKET_ERROR
)
{
printf
(
"Bind Failed, Error: %d
\n
"
,
WSAGetLastError
());
freeaddrinfo
(
result
);
closesocket
(
this
->
ListenSocket
);
WSACleanup
();
return
;
}
freeaddrinfo
(
result
);
if
(
listen
(
this
->
ListenSocket
,
SOMAXCONN
)
==
SOCKET_ERROR
)
{
printf
(
"listen error: %ld
\n
"
,
WSAGetLastError
());
closesocket
(
this
->
ListenSocket
);
WSACleanup
();
return
;
}
}
void
SocketServer
::
SetOnConnectFunc
(
std
::
function
<
void
(
std
::
string
)
>
)
{
}
void
SocketServer
::
SetOnTrafficFunc
(
std
::
function
<
void
(
std
::
vector
<
char
>
,
int
)
>
f
)
{
}
void
SocketServer
::
Receive
()
{
SOCKET
ClientSocket
;
while
(
true
)
{
ClientSocket
=
INVALID_SOCKET
;
ClientSocket
=
accept
(
this
->
ListenSocket
,
NULL
,
NULL
);
if
(
ClientSocket
==
INVALID_SOCKET
)
{
printf
(
"accept Failed, Error: %d
\n
"
,
WSAGetLastError
());
closesocket
(
this
->
ListenSocket
);
WSACleanup
();
return
;
}
char
recvbuf
[
512
];
int
iResult
,
iSendResult
;
int
recvbuflen
=
512
;
do
{
iResult
=
recv
(
ClientSocket
,
recvbuf
,
recvbuflen
,
0
);
if
(
iResult
>
0
)
{
printf
(
"Bytes received: %d
\n
"
,
iResult
);
//std::cout << recvbuf << std::endl;
//Messages.push_back(recvbuf);
}
else
if
(
iResult
==
0
)
printf
(
"Connection closing...
\n
"
);
else
{
printf
(
"recv failed: %d
\n
"
,
WSAGetLastError
());
closesocket
(
ClientSocket
);
WSACleanup
();
return
;
}
}
while
(
iResult
>
0
);
}
}
void
SocketServer
::
Shutdown
(
SOCKET
ClientSocket
)
{
if
(
shutdown
(
ClientSocket
,
SD_SEND
)
==
SOCKET_ERROR
)
{
printf
(
"shutdown failed: %d
\n
"
,
WSAGetLastError
());
}
closesocket
(
ClientSocket
);
WSACleanup
();
}
Hob-Radar4/SocketServer.h
View file @
30fc7898
#pragma once
#include <string>
#include <vector>
#include <functional>
#include <winsock2.h>
class
SocketServer
{
public:
SocketServer
();
/// <summary>
/// Define A Function to call on client connect
/// </summary>
/// <param name="f">func to call, f(string ClientIP)</param>
void
SetOnConnectFunc
(
std
::
function
<
void
(
std
::
string
)
>
f
);
/// <summary>
/// Define A Function to call when traffic is received
/// </summary>
/// <param name="f">func to call, f(vector<char> Data, int DataLen)</param>
void
SetOnTrafficFunc
(
std
::
function
<
void
(
std
::
vector
<
char
>
,
int
)
>
f
);
private:
SOCKET
ListenSocket
;
void
Receive
();
void
Shutdown
(
SOCKET
ClientSocket
);
};
Hob-Radar4/main.cpp
View file @
30fc7898
#define _WINSOCKAPI_
#define OLC_PGE_APPLICATION
#include "olcPixelGameEngine.h"
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <iphlpapi.h>
#include "SocketServer.h"
#include <stdio.h>
#include <iostream>
#include <thread>
#include <vector>
#pragma comment(lib, "Ws2_32.lib")
std
::
vector
<
std
::
string
>
Messages
;
...
...
@@ -134,9 +132,14 @@ void DoSocket()
WSACleanup
();
return
;
}
void
OnConnect
(
std
::
string
IP
)
{
printf
(
"hi"
);
}
int
main
()
{
SocketServer
s
;
s
.
SetOnConnectFunc
(
OnConnect
);
std
::
thread
sockServer
(
DoSocket
);
Example
demo
;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
.
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment